Stahanovec Kryak Programma
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Strakonice Castle The settlement of this region took place in the second half of 12th century. A moated castle on the Otava River was built by the noble at the beginning of the 13th century. In 1243 they donated a part of the castle to the knights hospitaller of the. In 1367 Strakonice obtained city rights.
Uprza ekolog 30 torrent software. From the beginning of the 15th century the Knights Hospitaller owned the whole castle as well as the surrounding manor. In 1420 the commander occupied Strakonice, but failed to capture the fortress.
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Strakonice Castle experienced an extensive reconstruction to a representation residence of the Grand Priors of the Order in the 16th century, the later modifications were minor only. Nowadays a part of the castle serves as a museum of the region of Strakonice. Climate [ ] Strakonice has a cool, wet, and inland version of a ( Dfb).
The Krenim are a humanoid native to the and possess powerful temporal technology which can remove objects and events from history. In the, the Krenim held over 200 star systems, known as the Krenim Imperium, but by 2170, their numbers were vastly depleted due to a series of large-scale wars. In, the Krenim were swiftly invaded by the, and were thought to have been completely annihilated. The Krenim survived, hidden, largely thanks to their allies in the who work with the Krenim in contributing to the war effort against the. As experts in temporal engineering, they were a particular threat to the Iconians and were attacked early on by their servitors in numerous timeline projections. A female Krenim The Delta Quadrant [ ] •: informs the player that a has been attacking Delta Quadrant civilizations, and 'even the Krenim' were no match for them. •: explains to the player post-mission that the secretive nature with the Vaudwaur stasis tubes is due in part to the and Krenim's apparent demise.
•: It is revealed that the has been sent on a secret mission into Krenim space. Iconian War [ ] •: database entries reveal that the Iconians are extremely concerned about the possibility of survivors in Krenim space, and have ordered the Vaadwaur to destroy all contacts found in the region. They also express concern that Krenim artifacts may be recovered by the. •: After acquiring a Krenim artifact from, the player and Captain discover a hidden Krenim Colony in the. The colony's leader,, reveals that the Krenim have been able to conceal an entire planet from the Vaadwaur by rendering it out of sync with time. Pross solicits the help of the Iconian Resistance to build a ship containing a temporal weapon, originally designed. •: With the help of the Iconian Resistance, the Krenim have constructed, where both jointly work on a temporal weapon to stop the Iconians.
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As the effort, headed by Captain Nog assisted by and Krenim researcher, is still weeks from producing a first prototype, the Resistance holds a meeting aboard the space lab and decides for an all out frontal attack to buy the required time. •: The efforts of the Krenim and the Iconian Resistance bear fruit and the construction of the temporal weaponship is finished. After several holodeck simulations aboard the Kyana temporal research station, the Annorax performs a temporal incursion aimed at preventing the ever re-discovering. The new timeline has to be reset, however, as it inadvertently caused the to overrun.